@inproceedings{7d19619d5a95499485fc018c7de90394,
title = "Visualizing expert motion for guidance in a VR SKi simulator",
abstract = "While humans are quite good at copying motions from others, it is difficult to do so in a dynamic sport such as skiing. Hence, we propose a virtual reality ski training system, which visualizes prerecorded expert motion in different ways and enables users to learn by copying. The system is based on a commercial indoor ski simulator, a VR headset, and two VR trackers to capture the ski's motion. Users can control their skis on the virtual ski slope and improve their skills by following a digital avatar of the expert skier replayed in front of them. We investigate 3 types of visualizations for training: Graphs to visualize the angle of feet compared to the expert, periodic copies of the expert's pose to show the spatial and temporal motion of the key movements, and a more minimal ribbon-trace of the leading skier to point out the optimized trajectory.",
keywords = "Motion visualization, Ski training, Virtual reality, Visual feedback",
author = "Takayuki Nozawa and Erwin Wu and Florian Perteneder and Hideki Koike",
note = "Publisher Copyright: {\textcopyright} 2019 Copyright held by the owner/author(s).; ACM SIGGRAPH 2019 Posters - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2019 ; Conference date: 28-07-2019",
year = "2019",
month = jul,
day = "28",
doi = "10.1145/3306214.3338561",
language = "英語",
series = "ACM SIGGRAPH 2019 Posters, SIGGRAPH 2019",
publisher = "Association for Computing Machinery, Inc",
booktitle = "ACM SIGGRAPH 2019 Posters, SIGGRAPH 2019",
}